Vol 8 (2023): June (in progress)

The Influence of Using Guessing Game on Teaching Writing Description Text of Grade 7 Junior High School Students
Pengaruh Penggunaan Guessing Game Pada Pengajaran Menulis Teks Deskripsi Siswa Kelas 7 Sekolah Menengah Pertama

Melinda Kartika Sari
Universitas Muhammadiyah Sidoarjo, Indonesia
Vidya Mandarani
Universitas Muhammadiyah Sidoarjo, Indonesia *

(*) Corresponding Author
Published June 26, 2023
  • Guessing Game,
  • Descriptive Tex,
  • Quantitative Research
How to Cite
Sari, M. K., & Mandarani, V. (2023). The Influence of Using Guessing Game on Teaching Writing Description Text of Grade 7 Junior High School Students. Academia Open, 8, 10.21070/acopen.8.2023.4795. https://doi.org/10.21070/acopen.8.2023.4795


The purpose of this study is to see how the Guessing Game affects the writing of descriptive texts in seventh grade students at SMPN 1 Beji. This study employs a quantitative method with a quasi-experimental design and employs pre-test and post-test. The experimental and control classes were used in this study. The sample for this study, as the experimental class was 7H, and as the control class was 7i. There are 34 students in each class. Using a pre-test and post-test as an instrument to collect data. The study's findings indicate that the guessing game is effective in helping grade 7 students write descriptive texts. This is demonstrated by the t-test calculation of 0.003, which is less than the significant level of 0.05 (0.003 0.05). Thus, It can be concluded that the guessing game method is effective in teaching descriptive text writing to 7th grade students at SMPN 1 Beji. There are several advantages to using guessing games, including the fact that the game is simple to play in class, students does not require many steps in writing. Furthermore, guessing games allow students to more easily write from what they have previously played.


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